Important info on this save file: Resident Evil Dead Aim (PS2) Ammo

This will let you edit how much ammo a magazine will hold, as well as how much ammo you get from pickups.  Each weapon has 3 different values for the 3 different difficulties in the game (Easy, Normal, and Hard).

There are 2 different numbers you can click on, numbers 000 and 001.  You'll notice that each stat note has 2 different things listed separated by a forward slash ("/").

Here's what the 1st and 2nd slots look like: Handgun Easy/Magnum Normal, and Handgun Normal/Magnum Hard.

When you click on number "000 1st set of ammo magazines", the 1st set of notes (before the "/") are what you will be editing.  When you click on number "001 2nd set of ammo magazines", you will be editing the 2nd set of notes (after the "/").

Example: Clicking on number 000 allows you to edit Handgun ammo in Easy mode in the very 1st slot, Handgun ammo in Normal mode in the 2nd slot, and so on.

If you click on 001, it allows you to edit Magnum ammo in Normal mode in the very 1st slot, Magnum ammo in Hard mode in the 2nd slot, and so on.

Probably best not to edit the slots that say "Don't edit".

You can easily test to see if the editing worked by setting you Handgun Normal ammo to a much higher value (like 999), then start a new game using the default "Normal" difficulty setting and you should see that your extra ammo magazines in your inventory are now at 999 bullets.  Also, any Handgun ammo pickups you get should have 999 bullets.

